Prototyping UIView Animations in a Swift Playground

If you go through a typical build cycle when making adjustments to animations, check out Taylor Case’s post on prototyping UIView animations with Playgrounds.

Although helpful, there is a caveat:

“There are some limitations and draw backs to UIKit in Playgrounds. The primary limitation is that Auto Layout has some issues when used in Playgrounds. Some constraints will cause runtime exceptions in addition to increased compile times.”