Sliding menu control for iOS apps written in Swift. The interface has a few customization options and works with or without Storyboards.
Interested to support multiple platforms with a single code base?
In this post, I’d like to show you how to create a Swift framework for iOS, watchOS, and tvOS and get them distributed via Carthage and CocoaPods.
Cross Platform Frameworks – @basememara
“Inspired by Apple’s download progress buttons in the app store”
@pklada & @miketsprague created a control to offer a similar look and feel for Guidebook 4.0.
“We received a number of requests to demonstrate how we created the progress button, and we decided to take it even further: we open sourced it.”
Download Progress Indicator
In this video Aurelius Prochazka demonstrates, via an Xcode playground, how to work with audio synthesis, audio processing/analysis, all with real time audio feedback.
Working with audio in Swift – @AudioKitMan
This Xcode playground demonstrates the basics of working with Metal, specifically, how to draw fractals. If you are interested to experiment with the Metal API, this is a good place to start.
Metal Fractals Playground ~ @jtbandes
An interesting open source project, built as an alternative to the UIStackView class on iOS.
“Supports all alignments and distributions, spacing, baselineRelativeArrangement, layoutMarginsRelativeArrangement, axis.”
Arranged by @a_grebenyuk
Following the trend towards minimalistic UI interface controls, SubtleVolume replace the standard iOS volume popup with a more subdued horizontal line.
SubtleVolume is written by Andrea Mazzini.