Working With Graphics Primitives In Swift

SwiftGraphics, an open source project written by Jonathan Wight:

“Wrap Quartz (and other related Frameworks such as CoreImage) in a nice “Swifthonic” API. Provide wrappers and operators to help make working with graphics primitives in swift as convenient as possible.”

Although noted as a “work in progress” there looks to be a fair amount of functionality already in place.